A realm starved of magic. A blade destined to take heads. An oath bound in poison. Welcome to Alchemight. Vellene Winloc, heiress to boundless power, faces a grim choice under her father's oppressive rule: beheading or submission. In a desperate bid for freedom, she flees through impoverished streets, pursued relentlessly until a mysterious and captivating Golem, a man made of clay desperate to free himself of his chains, intervenes. Yet, salvation is short-lived. An assassin's blade threatens her newfound liberty, and Vellene finds herself ensnared in an unbreakable death oath. Forced back into the clutches of her monstrous father, she must wear the mask of the obedient daughter. A treacherous game of loyalty begins, and a rival risen from the dead, marked in scars and secrets, may be her only way free. But in a realm where everyone is starved for power, is anyone trustworthy? Freedom has a cost. In this realm, it's in the mist of souls and the blood of tar. Stab yourself and burn, let an enemy take your head and place it on a pedestal, or abide by magic and return to the abyss. How much would you be willing to sacrifice? For Vellene - everything, anything.